![]() ![]() How NVIDIA Omniverse Creates, Connects Worlds Within the Metaverse BMW Group uses NVIDIA Omniverse Enterprise to create a future factory, a perfect “digital twin” designed entirely in digital and simulated from beginning to end in NVIDIA Omniverse. “And, as with the internet, the metaverse is a computing platform that requires a new programming model, a new computing architecture and new standards,” Huang said. “The metaverse will grow organically as the internet did - continuously and simultaneously across all industries, but exponentially, because of computing’s compounding and network effects,” Huang said. And “NVIDIA is building a digital twin of the Earth to predict the climate decades into the future.”.Companies are creating “ digital twins” of warehouses and factories to optimize their layout and logistics, he added.Telcos are creating digital twins of their radio networks to optimize and deploy radio towers, Huang said.Fashion designers, furniture and goods makers, and retailers offer virtual 3D products you can try with augmented reality, he explained.“What are metaverse applications?” Huang asked. ![]() “Just like in the infancy of the internet, no one can predict exactly how and how large the metaverse will grow - but today, we know we can lay the foundations,” he said. “The opportunity of the metaverse is vast - larger than that of the physical world,” NVIDIA Vice President for Omniverse and Simulation Rev Lebaredian told the audience at SIGGRAPH. Those ideas are already being put to work with NVIDIA Omniverse, a platform for connecting 3D worlds into a shared virtual universe, or metaverse. “And, on occasion, with VR and AR glasses.“ “Like games today, 3D worlds are experienced through 2D displays and TVs,” Huang said. Hyperlinking will “evolve into hyper-jumping between 3D worlds.” ![]() The metaverse will extend 2D web pages into 3D spaces and worlds, Huang said. “The metaverse is the internet in 3D, a network of connected, persistent, virtual worlds.” The metaverse is the “next evolution of the internet, the 3D internet,” explained NVIDIA CEO Jensen Huang during an address at SIGGRAPH, the world’s largest computer graphics conferenceĬommercialized two decades ago, the internet was about web pages hyperlinked over a network, Huang said.Ī decade ago, Web 2.0 emerged, and “the internet was about cloud services connected to applications that are oftentimes enjoyed on mobile devices.” ![]()
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